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How to land your dream job at Pico Play

Few recruitment ads are as intriguing as those posted by Pico Play this month.The global leader in leisure and entertainment solutions is looking to hire a trio of Fun-Makers.Successful candidates will not only be paid to “dream big” but to turn those dreams into a reality by planning, designing, developing and constructing world-class themed attractions and entertainment.
Written by
Pico Play
Published on
18th March, 2022

Versions of this article appears in Asian Leisure Business.

Few recruitment ads are as intriguing as those posted by Pico Play this month.

The global leader in leisure and entertainment solutions is looking to hire a trio of Fun-Makers.

Successful candidates will not only be paid to “dream big” but to turn those dreams into a reality by planning, designing, developing and constructing world-class themed attractions and entertainment.

Soaring global demand for Pico Play’s creative services has spurred the recruitment drive with the three dream jobs based in its Kuala Lumpur, Malaysia office.

What is a Fun-Maker?

Fun Makers are needed to fill the roles of Senior Attraction Designer, Concept Designer and Technical Designer.

Pico Play Creative Design Director Greg Holt said it was an exciting time to join the company with the recruits able to make their mark on premier projects including large zoo commissions, water parks, outdoor and indoor adventure parks and theme parks throughout Australia and South East Asia.

“Asia is emerging as a global hub for theme parks and attractions and their appetite for creative design is also increasing,” Mr Holt said.

“Our Kuala Lumpur office is at the epicentre of this growth region and we are recruiting skilled Fun Makers who have a genuine passion for the themed entertainment and attractions industry to grow their career with us.”

Pico Play Senior Attraction Designer Janice Mak joined Pico’s Kuala Lumpur office in 1988 after completing interior design studies at Malaysia Institute of Art.

“The creativity and design elements always keep me thinking and each new project I work on sparks new ideas,” Ms Mak says of her long career with the company.

“There’s a lot of fun and play during the design and creative processes – we don’t always agree and everyone’s opinions are welcomed but we are united in a sense of achievement and enjoyment when we see the end product.

“We’re like a big family: everyone contributes their part and helps each other out, shares ideas and information, communicates freely, respects deadlines and values the importance of good design.”

Creative Design Director Greg Holt
Creative Design Director Greg Holt

Fun-Maker #1: Senior Attraction Designer

Almost anyone can come up with a big idea but it takes a special someone to come up with a big idea that is workable, scalable and can be built to budget.

Pico Play’s next Senior Attraction Designer will work alongside Ms Mak and be a rare mix of creativity and practicality.

A dab hand at artistic Photoshop colouring, creative CAD drafting and hand-sketch design, the successful candidate will also have a solid grounding in theme park design.

“They need to be creative, talented and a good problem solver with an understanding of how to work in and lead an effective team,” she said.

Fun-Maker #2: Illustrator/Concept Designer
Nothing brings the “wow factor” more than a beautifully rendered image that illustrates an idea in full, living colour.

“Our job as creatives is to come up with a story and while we always create a narrative, it’s true that a picture is worth 1000 words,” Mr Holt said.

“We can talk our clients through a project and they get it but as soon as we put a big image in front of them, something that shows how people will interact with an attraction or lively entertainment space, they truly understand the vision.”

Pico Play’s creative process takes a collaborative approach with the successful candidate working closely with the Creative Directors and playing a key role in brainstorming sessions.

Fun-Maker #3: Technical Designer / Draftsperson

A creative, technical mind is top of the wish list when recruiting a Technical Designer.

“It’s one thing coming up with an idea but if it’s going to be built, that idea needs to be completely broken down and designed out in a lot of detail,” Mr Holt explained.

“That takes a creative mindset and excellent communication skills because the Draftsperson is responsible for designing the structures supporting the theming, working with illustrators and engineers and producing readable drawings that aid smooth construction.”

While drafting and design software proficiency and 3D modelling are desirable, so too is the ability to translate concept presentations into schematic and highly detailed drawings to execute the design into reality.

Senior Attraction Designer Janice Mak
Senior Attraction Designer Janice Mak

Part of something big

While based in Malaysia, the new Fun Makers are part of Pico Play’s international operations, including its Australian head office, and will work on global projects.

“Don’t be afraid to speak up, to think outside the box and throw out crazy ideas in a brainstorm – there is so much room to grow at Pico Play,” Mr Holt advised.

To apply to become a Fun Maker, visit pico-play.com and send resume to recruitment@pico.com.

Pico Play is part of Pico Group, a global leader in total brand activation specialising in engaging people, creating experiences and activating brands.